C# 3.0 Design Patterns

C# 3.0 Design Patterns
Price: $39.99 USD
If you want to speed up the development of your .NET applications, you're ready for C# design patterns -- elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined. This well-organized and illustrated book includes: An explanation of design patterns and why they're used, with tables and guidelines to help you choose one pattern over another Illustrated coverage of each classic Creational, Structural, and Behavioral design pattern, including its representation in UML and the roles of its various players C# 3.0 features introduced by example and summarized in sidebars for easy reference Examples of each pattern at work in a real .NET 3.5 program available for download from O'Reilly and the author's companion web site Quizzes and exercises to test your understanding of the material. With C# 3.0 Design Patterns, you learn to make code correct, extensible and efficient to save time up front and eliminate problems later. If your business relies on efficient application development and quality code, you need C# Design Patterns.
Author: Judith Bishop
Publisher: O'Reilly Media, Inc.
Customer Reviews
  • Good Bang For The Buck
    Lets face it design patterns are something that we have to have but at the same token are usually difficult to understand where it should be used and how to create it. With design patterns C# 3.0 By Judith Bishop we have a little more help. <br /> <br />From structural patterns to Behavorial we can all feel a bit better in designing our tiers for robustness and making things just a slight more easier on ourselves. When i had to create a protected class for an application that i was working on. I had difficulty creating protecting it from instantiation with the guidance in this book i was able to complete the application in less time and focus on other areas of code that needed improvements. I also found use for the decorator pattern, while i will admit some patterns in the book seem like a lot of work to include in an application Bishop makes the case for each one and also describes situations where patterns may be become anti pattern for example using the Singleton pattern to hold static information as a global variable. <br /> <br />Overall, the quality of this book is top notch (figures since it is a O'reily book) and offers many sections on how to enhance your coding practices to make best of your limited time and also of your program. The examples in the book are superb and offer a introduction to what i feel is one of the more complex ways of designing a program. It also has a fair bit of UML diagrams and is "decent" practical guide to also adhering to UML based designs. <br /> <br />Something though i wish they had in this book were more samples, at times there seems to be decent coverage on some of the easier patterns (singleton) and not so much on the more convoluted patterns like Model View Controller. While she does try to create a balanced ground sometimes, i have to re-read the section because she gets to technical sometimes. I guess with time and over the years her thoughts should become more clear. <br /> <br />- Mike
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